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Thursday 2 July 2020

Yoon-Suin (The purple land)

An interesting book.
This is a Campaign creation book. Based on OSR, but can be easily adapted to any new or old rules system.
You can run adventures from this setting and have completely different games out of them, even with the same players attending.
The main constants in the setting are 6 areas.
Each of these areas could be rolled up on the fly, however as a GM, I'd pre-roll each area out into basic form and depending on where the players want to go... detail further.
There is a taste of Eastern-Asia and India mixed with its own weird Jordoba influence.

If you have a few hours before the gang shows up for a game session, and the usual DM has a flat tire and cant make the session. You can easily create a campaign quickly with this book and be ready to play when everyone shows up.
It will likely be interesting enough for the players to continue gaming in as well.
I enjoyed reading through the book, it has some really interesting beasts and locations... you could really create a fantasy version of "Apocalypse Now" river ride with Martin Sheen, quite easily.

Keep in mind, I would like to elaborate more on this book... but I'd be spoiling the fun to be had for YOU as the DM and the players reading this blog. There are a TON of random options and charts. Each of the 6 regions are distinct and can have epic campaigns derived from each location.
Trust me to say this book is worth having on your bookshelf, waiting for that absent DM situation to happen. And when it does, you, and your players will have an epic session, or more.

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