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Monday 13 July 2020

Adventure Writing like a Fucking Boss 1 & 2


Venger Satanis presents his take on Adventure writing in two small but edible installments available on PDF on DrivethuRPG.

The first overviews what he looks for in presentation of an Adventure Module for Kort'thalis Publishing, so in effect it does read as some kind of advertisement for fishing the Internet for fresh writers.
An Ad, that you purchased.

However he does go over the aspects writers should cover when creating an Adventure for publishing. It's well presented and gives adequate tips and examples to get most new writers started.
For the minor affordable fee, it's really not bad.





Part 2 is a little more tastier, where he gets a little more personal on his own writing style. Giving examples of writing structures that are important at keeping the Adventure focused and easy to read, Vengers reflections here are welcome.
Both articles are easy to read through within an hour, and they do give the reader a good bearing. I personally think it would be cool to see the both combined into one volume.

Reading the second part without the first wouldn't come across as well as reading both.
Personally I would use these guides as a focus, he does have some great tips.
That's all I have to say on the content, I'd rather have you pick up a copy and read it over yourself.
It is worth a read, if you plan on writing modules for Adventures, or focusing your GM notes a bit finer.

2 comments:

  1. It's a pleasant surprise to stumble on reviews of my work. Thanks, hoss! Glad you enjoyed them.

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